Today trend of video games is increasing day by day. Everybody like to play games.


How can we make incredible sources and resources that can be discovered through the collectors of metadata available to our library users? At Vancouver University Vancouver, we make it available through Libguide. Thinking about it, I am beginning to worry about how to largely separate free resources (available to students in a different place) from the sources we pay for access. Are there strategies we can use to bridge this gap? It may also be useful to discuss the similarities between the layers of discovery of libraries and metadata collectors. Both can take advantage of the same latent technology, OAI-PMH, but in my limited experience, the tool built on open standards has much more successful sharing in providing discovery than proprietary solutions.


A game is an activity or sport that usually involves skill, knowledge or opportunity, which is followed by fixed rules and attempts are made to win against the opponent or to solve the puzzle.

Leave a Reply